Category Timer mode 3 in 8051

Timer mode 3 in 8051

timer mode 3 in 8051

The has these two plus one more : Timer 2. All three can be configured to operate either as timers or event counters. Thus, one can think of it as counting machine cycles. In this mode, the external input is sampled during S5P2 of every machine cycle. When the samples show a high in one cycle and a low in the next cycle, the count is.

The new count value appears in the register during S3P1 of the cycle following the one in which the transition was detected.

There are no restrictions on the duty cycle of the external input signal, but to ensure that a given level is sampled at least once before it changes, it should be held for at least one full machine cycle.

These Timers and Counters in Microcontroller are present in both the and the Mode 3 is different. The four operating modes are described as follows :. Both Timers and Counters in Microcontroller in Mode 0 is an 8-bit Counter with a divide-by prescaler.

This bit timer is MCS compatible. In this mode, the Timer register is configured as a bit register. The bit register consists of all 8 bits of TH1 and the lower 5 bits of TL1. The upper 3 bits of TL1 are indeterminate and should be ignored. Setting the run flag TR1 does not clear the registers.

Mode 0 operation is the same for Timer 0 as for Timer 1. Mode 1 is the same as Mode 0, except that the Timer register is being run with all 16 bits. The reload leaves TH1 unchanged. Timer 1 in Mode 3 simply holds its count. The logic for Mode 3 on Timer 0 is shown in Fig. Mode 3 is provided for applications requiring an extra 8-bit timer or counter. With Timer 0 in Mode 3, an can look like it has three Timers and Counters in Microcontroller, and anlike it has four.

When timer 0 is in Mode 3, Timer 1 can be turned on and off by switching it out of and into its own Mode 3, or can still be used by the serial port as a baud rate generator, or in fact, in any application not requiring an interrupt.

Like Timers 0 and 1, it can operate either as a timer or as an event counter. It has three operating modes : capture auto-load and baud rate generator, which are selected by bits in T2CON as shown in Table The Capture Mode is illustrated in Fig. The auto-reload mode is illustrated in Fig. August 18, What is a Timer.

8051 - Timer Part 3 (Timer 1, Mode 1&2)

Starting or stopping a Timer. The lower four bits TMOD. Otherwise only setting Timer control bit is sufficient to start the Timer. If the Timer has to be stopped after once the interrupt has occurred, the ISR must contain the statement to stop the Timer. Different modes of a Timer. Time delay in Mode1 using polling method. Time delay in Mode1 using interrupt method. A timer is a clock that controls the sequence of an event while counting in fixed intervals of time.

It is used for producing precise time delay. This feature is very commonly used in several applications. An example could be setting up an alarm which triggers at a point of time or after a period of time. Timers in a controller: Why to use them. Most microcontrollers have built-in timers that not only generate time delays, but can also be used as counters to count an action or event.

The value of a counter increases by one every time its corresponding action or event occurs. Timers in a controller are inbuilt chips that are controlled by special function registers SFRs assigned for Timer operations.

These SFRs are used to configure Timers in different modes of operations. While working with microcontrollers, it is more than often required to generate time delays. There are two possible ways of generating time delays. First is by using the codelike using for or while loops in a C program. However, the delays provided by the software are not very precise.

timer mode 3 in 8051

The other method is to use Timers. Timers provide time delays that are very precise and accurate. Each of these timers is assigned a bit register. The value of a Timer register increases by one every time a timer counts. Timer takes a time period of one machine cycle to count one. Machine cycle is a unit that refers to the time required by the microcontroller to execute instructions. This means that the maximum number of times a timer can count without repeating is 2 16i.

Since is an 8 bit controller, the registers of Timers are accessed as two different registers; one for lower byte and other for higher byte. While using Timers certain factors need to be considered, like whether the Timer is to be used for time keeping or for counting; whether the source for time generation is external clock or the controller itself; how many bits of Timer register are to be used or left unused.

How a Timer functions. The registers of Timers are loaded with some initial value. The value of a Timer register increases by one after every machine cycle. Similarly if an If no value is loaded into the Timer, it starts counting from H. This roll over is communicated to the controller by raising a flag corresponding to that Timer, i. These flags must be cleared set low by software every time they are raised. The Timer may terminate updating register values after a roll over or continue with its operation.The microcontroller has two independent 16 bit up counting timers named Timer 0 and Timer 1 and this article is about generating time delays using the timers.

Generating delay using pure software loops have been already discussed here but such delays are poor in accuracy and cannot be used in sensitive applications. Delay using timer is the most accurate and surely the best method. Delays longer than this can be implemented by writing up a basic delay program using timer and then looping it for a required number of time.

We will see all these in detail in next sections of this article. While designing delay programs incalculating the initial value that has to be loaded inot TH and TL registers forms a very important thing.

Let us see how it is done. The program shown below can be used for generating 1mS delay and it is written as a subroutine so that you can call it anywhere in the program. Also you can put this in a loop for creating longer time delays multiples of 1mS. The above delay routine can be looped twice in order to get a 2mS delay and it is shown in the program below.

The technique is very simple. Write up a delay subroutine with delay equal to half the time period of the square wave. Make any port pin high and call the delay subroutine. After the delay subroutine is finished, make the corresponding port pin low and call the delay subroutine gain.

The result will be a square wave of the desired frequency at the selected port pin. The circuit diagram is shown below and it can be used for any square wave, but the program has to be accordingly. Programs for different square waves are shown below the circuit diagram. I need a square wave vith different delay for each half cycle and voltage levels are 20V and current ratings are 6A so how can i get it by using uc By changing that value we could obtain what you sought.

Author admin. Sreekarthika 2 years ago. Hey how to produce triangular wave with a delay of. Amit Sasane 5 years ago. Art 6 years ago. Prithvi 2 years ago. Santhi Ganesan 6 years ago. Can we write the same hardware delay program using Timer 1?? Anup Panchal 7 years ago. Submit Type above and press Enter to search. Press Esc to cancel.The has two timers: timer0 and timer1. They can be used either as timers or as counters. Both timers are 16 bits wide.

Since the has an 8-bit architecture, each bit is accessed as two separate registers of low byte and high byte. First we shall discuss about Timer0 registers. Timer0 registers is a 16 bits register and accessed as low byte and high byte.

The low byte is referred as a TL0 and the high byte is referred as TH0. These registers can be accessed like any other registers. Timer1 registers is also a 16 bits register and is split into two bytes, referred to as TL1 and TH1. In this TMOD register, lower 4 bits are set aside for timer0 and the upper 4 bits are set aside for timer1.

Delay using 8051 timer

In each case, the lower 2 bits are used to set the timer mode and upper 2 bits to specify the operation. In upper or lower 4 bits, first bit is a GATE bit. Every timer has a means of starting and stopping. Some timers do this by software, some by hardware, and some have both software and hardware controls.

If this bit is 0 then it is used as a timer and if it is 1 then it is used as a counter. In upper or lower 4 bits, the last bits third and fourth are known as M1 and M0 respectively. These are used to select the timer mode. After TH and TL are loaded with a bit initial value, the timer must be started. After the timer is started. This timer flag can be monitored. Again, it must be noted that each timer flag TF0 for timer 0 and TF1 for timer1.

After the timer reaches its limit and rolls over, in order to repeat the process the registers TH and TL must be reloaded with the original value and TF must be reset to 0. Mode0- Mode 0 is exactly same like mode 1 except that it is a bit timer instead of bit. After TH is loaded with 8 bit value, the gives a copy of it to TL.

Then the timer must be started. This is like mode 1. After timer is started, it starts to count up by incrementing the TL register.

When it rolls over from FFH to It sets high the TF timer flag. To repeat the process, we must simply clear TF and let it go without any need by the programmer to reload the original value.

This makes mode 2 auto reload, in contrast in mode 1 in which programmer has to reload TH and TL. Mode3- Mode 3 is also known as a split timer mode.

Timer 0 and 1 may be programmed to be in mode 0, 1 and 2 independently of similar mode for other timer. This is not true for mode 3; timers do not operate independently if mode 3 is chosen for timer 0. Placing timer 1 in mode 3 causes it to stop counting; the control bit TR1 and the timer 1 flag TF1 are then used by timer0.

Set when timer rolls from all 1s to 0. When the processor vectors to execute interrupt service routine. Located at program address Bh.Timers are an essential part of any microcontroller. Quite often, in microcontroller programming, there is a need to generate accurate delays as well as execute certain events periodically. This is where a timer is of utmost importance.

When used as counters, the microcontroller counts the external clock pulses provided on pin 3. These registers hold the count values which are incremented during each machine cycle. There are 2 registers associated with timers which are Timer control register and Timer mode register. When cleared, the counting stops.

It is cleared when respective ISR is executed. It is set to zero for timer operation. M1 and M0: Mode selection bits There are 4 timer modes which can be selected using these bits. When the counting begins, TLx will be incremented. Mode 1: This mode is similar to mode 1.

In this mode, all the 8 bits of lower as well as higher register are used for counting. On each count, timer is incremented. Mode 2: In this mode, the lower and the higher register have a separate role to play.

The higher 8-bit register is used as an auto-reloader. It holds the value to be copied into the lower register. For example, consider timer0.

The user can enable timer interrupt and have a certain piece of code executed in the fixed interval without the need of writing timer initialization code in a loop. Mode 3: In Mode 3, The lower and higher register of timer 0 work as 2 separate timers. Both of them working independently of one another. In mode 3 Timer 1 can be made to work in Mode 0, 1 or 2 but will not generate an interrupt. Electronics engineer graduated from M.

Saboo Siddik college of engineering. Currently working as Jr. Innovative engineer. Circuit analyzation and Debugging. Constantly looking to acquire more skills which would help myself to become more proficient in embedded domain.Samsung ICRJ 2.

Many times we require precise internal time delays between two actions this can be accomplished using software techniques like LOOP DELAY's but these delays keep the processor occupied because of which other important functions cannot be done.

A single Machine Cycle consists of 12 crystal pulses. MODE 0 is a 13 bit mode. Suppose you load 0 in the timer then the timer will overflow in 2 13 i. Since this is a full 16 bit timer we can get maximum of 2 16 i. THx is loaded in TLx everytime it overflows i. This mode is very commony used for generating baud rate used in serial communication. Timers 0 and I may be programmed to be in mode 0, 1, or 2 independently of a similar mode for the other timer.

Timers & 8051 Timer Programming

Placing timer I in mode 3 causes it to stop counting; the control bit TR1 and the timer 1 flag TFI are then used by timer 0. When Timer 0 is placed in mode 3, it essentially becomes two separate 8-bit timers. Both timers count from 0 to and overflow back to 0. All the bits that are related to Timer 1 will now be tied to TH0. The advantage of using the SETB instruction is that you can change the value of only one bit without changing the value of any other bits.

From the above table you can see that TRx is to be set by the programmer for the Timerx to start incrementing. Now you know how to initialize a Timer. Now over here we will wirte the same program using Timers for generating delay. We will use Timer 0 in sixteen bit mode i. MODE 1. Effectively, the only bit we want to turn on is bit 0 of TMOD.Login Now. TF1: Timer 1 overflows flag set by hardware on timer counter overflow cleared by hardware. IE1: interrupt 1 edge flag set by hardware when external interrupt edge detected cleaned when interrupt processed.

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